Dota and Warcraft 3 Game.dll Installation Guide The game.dll does not work with WC3 Patch 1.28 or 1.29. You can find all Patches in our Overview. The game.dll file is working with the Warcraft 3 Patch versions 1.27b, 1.27a and 1.26a. The good thing is: The new Warcraft 3 Patches do not need this customized game.dll, because they allow Warcraft 3 Maps up to 128mb size! □ ![]() In this case you can download and use the Warcraft 3 game.dll file to avoid this error.Ģ. Warcraft 3 up to Patch version 1.26a does not allow to play bigger maps than 8mb.ġ. Here you can download the Warcraft 3 game.dll:ĭownload Warcraft 3 problem “map size too big” with maps bigger than 8mb LAN means Local Area Network and is an offline connection between computers. This is perfect if you want to play Dota 6.88, Dota 6.85 or other big Dota Maps on LAN with your friends. :/ītw the ability to rebuild Dalaran can also be cast deep inside of Dalaran dungeons which you can enter through the portal (it makes no difference for desync if it's used outside or inside the Dalaran ruins).The game.dll for Warcraft 3 is a file inside the installation folder that has been customized to allow to play bigger maps than 8mb. :/įor some reason though, doing this late-game, (like 30 minutes into the game or later) might not cause a desync!! BUT doing it early (which is the time it makes most sense to do it!) will 5/5 times cause a desync. Now in about 100% of the cases doing this will cause everyone in the game to be thrown out into the scoreboard and the game is over (playing alone will of course have no issues cuz desync can't happen in singeplayer but this is a MP map ofc). Pick purple player (Dalaran Remnants), then take his starting hero to Dalaran crater (I assume you know well enough where it is ), then his ability "Rebuild New Dalaran" (it's called something like that) will become usable, use that abillity and it should give that player a new capital city (along with a new hero and new units), the floating city of New Dalaran located just off the north-east coast of Northrend. Cheers.Ĭlick to expand.In map Lordaeron: The Aftermath (current version 1.57) LORDAERON: TA v1.57 - Warcraft 3 Maps - Epic War.com I would even leave some extra diagnostics tool running if possible, just to see them be fixed more quickly.īut these measures don't exist and thus posting in patch threads mostly feels like throwing stuff at a wall to me. Maybe you can add a similar option, or at least somehow log desyncs per map so you can pin point broken maps. Other games that had desync issues after patches like AoE2:HD added the option to automatically upload replays of desynced games to the developers. ![]() It has essentially become harder to debug and I haven't seen a mention nor reason as to why the "lagg" dialog and "disconnected" dialog have been replaced with throwing ppl to scorescreen instead. Since the desyncs are new and caused by stuff that didn't cause them before, it's hard to find reproducible steps.Įspecially since now you are instantly thrown to the score screen, you can't even see error messages or other hints that might be on the screen, indicating why you desynced. sounds with meta data still don't work like they used to, and it doesn't look like it will be addressed. There has been nothing done about it, not even an acknowledgement or "we are working on it" as far as I know.Į.g. ![]() I have uploaded multiple crash and model + music/sound issues with maps and steps to reproduce in previous threads. I appreciate that, but you still have to realize that those desyncs have been introduced by the patches to begin with, so - at least for me - having all of them gone again is more of an expectation than an achievement.
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